We brave the spooky town for new impressions and a producer interview.
by Jeff Haynes
Let's face it: Silent Hill is one of those places you don't want to live in, you'd hate to visit and you sure as hell hope you don't get a postcard from. Perhaps it's the continually fog-enshrouded streets that hide frightening skinned monsters. Maybe it's the messages from deceased or long-lost relatives that potentially draw hapless people to their doom. Or maybe it's simply the continual traveling between the seemingly normal and the completely hellish dimensions that bends a character's definition of reality and insanity. Over the course of four console games, Konami's adventure franchise has redefined psychological horror for players around the world. Now, thanks to the developers over at Climax, these scares are bringing a one-two punch for gamers: they're going portable and they're exploring the source of the town's insanity with Silent Hill: Origins.
The pre-alpha build we checked out introduced us to Travis O'Grady, a trucker driving past Silent Hill during a rainy night. Of course, going near this damned town is bound to court disaster, and as Travis slams on his brakes to avoid hitting a robed figure, he finds himself enveloped in fog. As he runs along the road in search of the mysterious figure, he comes upon a house in flames and a badly burned little girl inside. While he manages to carry the girl outside to safety, he quickly passes out and awakens the next day on a bench inside of the Silent Hill city limits. Although he has no idea how he managed to get to the town, Travis' primary concern is of the child he saved, and he runs through the deserted streets to the nearby hospital to check on her. However, once he gets there, Travis runs into the only other soul he's seen in town, a doctor that ignores his questions and disappears into the bowels of the building. Following the physician, Travis quickly finds himself in an alternate version of the hospital, complete with the dilapidated environments, malevolent nurses without faces and other elements that fans of the series know well.
A brand-new SWAT is coming to PSP. And no, it's not a sequel to the Colin Farrell movie with the same name. Target Liberty is a brand-new PSP-exclusive extension of the popular PC tactical shooter. The series has been known for placing players in high-stakes situations, forcing players to take the least lethal approach possible. It appears Target Liberty will give portable players an isometric view of the action. Will it maintain the series' strategic approach, or will it be heavier on the action, a la Killzone: Liberation? Hopefully, we'll find out more in the coming weeks. Until then, check out these new screenshots, provided by Jeuxvideo.fr.
Never been to the Hard Rock Casino? Well, now you have the chance to experience all the excitement, including 20 different casino games, without leaving your living room. But, if you are not a betting man, you are out of luck this week, because Hard Rock Casino is the only new PSP game we've got!
PSP Game Releases:
- Hard Rock Casino
PSP UMD Releases:
- No new releases
As always, availability is subject to manufacturer delivery.
I am glad to announce that here at PSPHome we are releasing some of the first screenshots of Tony Hawks new game on the PSP > Tony Hawks Project 8. So enjoy and let us know what you think of them. Ok lets get on with it